Yaoyi (Elyson) Bai
Computer Graphics

HELLO,
I'm
a PhD student in University of California, Santa Barbara (UCSB) advised by Professor Lingqi Yan. I am interested in physically based rendering techniques and real-time PBRT or RTRTX.
I love animations and video games. I sincerely hope that I can contribute to CG movies and animations in the future.
I obtained my Bachelor's degree from Wuhan University majored in Simulation Science and Technology. After that, I received my Master's degree from University of Pennsylvania majored in Computer Graphics and Game Technology (CGGT).
Please go to my projects' page for more information.
Research Interest:
Physically Based Rendering Technique,
Real-time PBRT,
RTRTX,
GPU Programming,
Augmented Reality
Github:
Email:
Social links:
Camel Ride @ Mingsha Mountain and Crescent Moon Spring, Dunhuang, China
I have done researches about revising integrator functions for higher efficiency and better rendering results. I am also interested in more realistic material illustrations.
I love CUDA and shader languages. Also I have worked on a real-time snow rendering project with my classmates. I hope there will be more chances to implement GPU related works.
Augmented Reality
Applying AR to daily life is one of my interests. I am also working on displaying people's inspirational ideas in virtual world and combining them with the real world.
